Session by Hannah Storm. Updating notes here.
Director if International News Safety Institute. Former foreign corr.
Focus entire priority on journalism safety for clients such as AlJazeera and Guardian.
Provide advice for journalists on the ground, training and research.
Seen an increase in attacks on journalists in recent months.
Before you go:
Who is responsible?
Always a have a plan.
Be as self-sufficient as possible.
- contacts eg. Networks and unions
A lot of kit!
- all newsrooms should have a plan in place
- worst-case scenario
- different teams to report and manage crisis
- contact details of org that can help.
Dart Center for Journalism and Trauma
Updating notes from presentation by Justin Arenstein.
Apps for Africa looks to build projects which have tangible outputs. Support a range of projects everything from journalism drones to data visualisation, fact-checking sites, reporting apps and map-based story telling.
90 projects live and available for newsrooms to use.
GotToVote project, which cost just a few hundred pounds to build, credited with increased voting levels.
In Kenya a ‘dodgy doctor’ checker which checks against a spreadsheet of qualifications and any cases against them. Very simple tools driven off a spreadsheet. Every time the paper runs a story about a dodgy doc, they embed the tool for people to be able to check their own doctors.
“Databases like this are evergreen. They have an impact by amplifying news.”
These are updating notes from the breakfast session on data.
People’s Assembly recently launched in South Africa – bit similar to theyworkforyou.com in the UK.
Track proceedings, bills and committees. Lots of information to engage citizens in democratic process.
In Kenya – Mzalendo turned data on attendance of MPs into a front page story.
Lungisa platform is for reporting issues in locations via mobile eg. Broken stuff. Now looking to use the platform for people in communities to tackle water and sanitation issues.
Citizen Journalism projects going on in townships to highlight issues such as rubbish introducing rats.
The final session of the afternoon is about using social media for investigative journalism.
Will update for the next hour. Class being taught by Gunter Bartsch @guebartsch.
To start investigating someone who is not a Facebook friend, being suggested that we set up a made up account and attempt to befriend. Obviously the recipient will not be responsive. However, Facebook will then reveal all friends of the target’s friends.
Massive hole in Facebook! One of many. Tell your friends to lock down their settings.
Now searching to put a link to a photo and name on Facebook. I would normally do this via TinEye but the teacher is suggesting Google image search. I guess either will do but the problem with stock libraries is much more present in Google I find.
Scenario now is to find employees or people who live near a power plant, by using Facebook.
Change your language settings to English US and then the fuller Facebook search will work.
Moving onto Twitter. First example is The Guardian’s 2010 crowdsourcing of deportation arrest.
Starting this session with retrieving information more effectively.
Exercise so far is encouraging people to use the site:URL version of google search to do deeper into a site and so limit the search results.
Using the * symbol in a missing phrase for example.
Much of today’s session will not be new to UK followers eg. Domain registry, reverse IP address etc. hence lack of updates. (Most could be covered by looking at Google help pages).
However, interesting use of Wayback machine demonstrated to trace former employee of an organisation. For example, someone who was once responsible for an organisation and could therefore be a good source for extra information.
- Use Wikipedia to look for external links and therefore secondary sources
- limit search results to University pages
- with scientists, use Latin names
- use Google scholar
Live notes from session:
Looking at any investigation, common stages open to all. Brainstorm – sources, what happens next, experts, critics, main actors, official sources.
The class is looking at ship breaking, a topic where none of the delegates has any particular expertise, in order to explore the general strategies.
- think in terms of analogies (similar activity you are familiar with)
- think in terms of chronology ( what happens next)
- think in terms if antagonisms (who is competitor)
Test accounts possible at Lloyds of London.
Alang is the last destination on many ships (India)
Criteria used in Greenpeace for undercover work is overriding public interest and no other method of getting the information.
Keeping it simple – in this case tourists wanting to take photos and buy a momento for a club room back home.
If you go undercover, even if lying, stick to the truth so create a role which is near to reality.
1. What leads to the information needed.
2. Not threatening to the other side
3. Meets the interest of the other side.
4. As close as possible to what you really are.
Should Greenpeace have used this picture? The worker is clearly identified. He did not give permission as the Greenpeace staff were pretending to be tourists taking pictures.
The Greenpeace staff discussed but decided the risk to the worker was that of being exposed to asbestos and not an infringement of his privacy.
Outcome of this investigation was that India decided to prohibit the breaking of certain vessels to protect workers’ health.
First keynote about to start.
‘Trying to make magical experiences. Everything we do requires a story. Work is technology driven but has to be pitched as a story.’
Mix of engineers, scientists and artists working together.
Sub idea is to make everything interactive.
1. Make objects listen.
Created a sensor to recognise gestures. ‘Moving the input away from the mouse and keyboard’.
Stumbled upon the most interesting application for it as plants. That’s also great Disney story – talking inanimate objects, plants etc.
It didn’t start with the talking plants story.
2. Giving voice to objects
Add touch sensation to objects. People touching objects eg. a painting using conductive paint gave the person touching it different sensations at different points. Made hidden recordings playable by touching a persons ear.
3. Make air talk
Ended up with a way to, as an example, make curtains ripple during a scary film or papers move by themselves across a desk.
4. Make light talk
Controllable shadows such as boxing characters.
Collaborative gaming environment.
5. Make interactive devices rapidly
3d printed chess pieces. Touch surface screen and embedded cameras.
First session of the conference for me will be this session from the Imperial War Museum. Will liveblog and update notes here. Apparently we’re going to be making stuff.
We’ve just played a version if Grandmother’s footsteps to warm up.
We’re now running a bit of a twitter workshop.
IWM ran a session on Twitter at the museum to get people started. Took them five workshop helpers.
Participants here identifying social media knowledge as an issue for museum professionals.
We’re being sent off to make a short film using iMovie .
Presenters now talking about how they took their internal training into a session about gaming. Mark Sorrell went to the museum and helped people visualise what a game might be.
Advertised it internally using provocative posters on toilet cubicles.
They ran 4×4 groups using games in iPad, connect and music. It got great buyin and feedback internally.
Session drawing to a close now. Presenters are asking the group if there’s one session which could work at the delegates own organisations.
Filming using the tablet.
Twitter workshop for staff.
Getting leadership teams doing tablet filming.
Teaching twitter for people to hold events in twitter.
And we all get a sticker! Nice touch.